
The gameplay is compared to that of Streets of Rage, though it's more fair to say Mother Russia Bleeds is the legit offspring of NARC and Splatterhouse 3. Even though more than a good dozen indie games out there use pixel art to exceptional, even beautiful, levels, but Mother Russia Bleeds is a violent game with surreal, hallucegenic qualities and sick animations thus the pixel art needs to be more than just art, it needs to be a well-crafted masterpiece. Even on the grainy, noisy CRT mode, the staggering amount of detail in each and every little object and character is beyond belief. Pixel art will never go out of fashion, not as long as games like Mother Russia Bleeds are around to deliver jaw-droppingly awesome pieces of work. Because it's a retro-fitted game it uses pixel art, and oh wow, tie me up a pole and put flairs in my hair, the pixel art is nothing short of devastatingly gorgeous. Very much like the side-scrolling arcade beat 'em ups of the 80's and 90's - namely Streets of Rage - this game allows you to pick one from several characters and engage in one very trippy, chaotic, and violent world the likes of which this genre has not seen very often. Mother Russia Bleeds might not be the most vicious dog Devolver Digital has bought to the arena, but it ain't no slouch either, and if you're not too careful with it you'd think a fight with Wolverine was a thanksgiving present. And the fact that it gives you the option to play in CRT mode only proves my point further. With the splash screen greeting you with a brutal, heavily-distressed logo of the game and loud, drone music in the background, you just know this game is going to beat the everloving heck out of you, with steel-studded boots. and its latest offering, Mother Russia Bleeds, only continues that trend.ĭeveloped by promising new French indie company, Le Cartel Studio, Mother Russia Bleeds is a 2D beat 'em up molded in the everlasting appeal of vintage violence. Just like the esteemed author's inclination, this game company just seems to make all the right moves. Ever since publishing the hugely popular Hotline Miami back in 2012, Devolver Digital have become sort of an overlord of the punk grindhouse indie scene, with practically every game published becoming attitude-heavy darlings of the arthouse scene. Except the only difference would be replacing the word "word" with "games". Stevenson, "he seemed to pick the right word up on the point of his pen, like a man playing spillikins", I too can say precisely the same of Devolver Digital.
